Issaquah Robotics Society

Programming resources for FIRST Robotics team 1318

Joysticks

A joystick is a standard computer joystick, much like you’d use for a flight simulator game. In the past, we have used the Logitech Xtreme 3D Pro, which has 12 buttons, primary X and Y axes, a throttle axis, and a directional hat. Before 2020, our team typically used a single joystick as the driver’s primary input method. Like other control methods, these can be configured in the ButtonMap class, where we are able to set what each button does to a macro, or an operation.